Rumors spread that the shrine at Delphi has been pillaged, and the most spectacular armor in the world, the armor of Achilles, has been stolen!  Worse still, someone claiming to be a revived Achilles is wearing the armor and ransacking his own homeland.  When she hears the news, Atalanta sets out with her cousins Ariadne and Eurysakes to put a stop to the  man impersonating her father.

Little do the cousins know that much more is going on than just a grave-robbing  bandit...

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This is book two of a series of seven (vaguely) Young Adult books I wrote back in 2014.  It has been polished up and posted here on itch, as the rest will be in due time.  As with the first book, I have added some interactivity to this version; in some of the combat scenes, there are choices to be made, some of which can lead to a hasty death for one or more of our leads.  (They cannot, however, change the outcome of the story as a whole.)  In addition, I have added an extensive (30k+ words!) glossary, complete with a recap of the first book and several informative sections on the culture and mythology of the era.

Using Ren'py also gave me the opportunity to add in chapter title cards ^ and to use text backgrounds based on the UI I had created for a VN I started work on but ended up cancelling.  It also let me use some of the other art I made for that game as images to set the mood between different scenes...




These images were created by tracing over photographs of Mycenaean and Minoan frescoes (most of them heavily reconstructed).


The gold ring on the cover image (and in the header at the top of this game page) was excavated at Tiryns.  The photograph was uploaded to Wikimedia Commons by Zde.
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I did not add music, however, so I recommend putting on some music you enjoy while you read.  :)
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Content Warnings:

Period-appropriate misogyny (albeit toned down), cultural racism, non-ethnic slavery, mentions of past physical abuse, mentions of rape,  non-graphic descriptions of violence...and probably a lot of other things, too, as the Late Bronze Age was not a pleasant place.  (Nor was the Greek Heroic Age, and this is sort of a fusion between the real LBA and the mythical one...)

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The ebook versions are very much "quick and dirty," having been downloaded from where I posted the novel to AO3.  But they're functional, and that's what matters, right?  (I do recommend the Ren'py version over the ebooks, though, for the glossary if nothing else.)

Download

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TheGoldenGodofAiolia-1.2-linux.tar.bz2 62 MB
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TheGoldenGodofAiolia-1.2-mac.zip 55 MB
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TheGoldenGodofAiolia-1.2-pc.zip 73 MB
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The Golden God of Aiolia 1.2.epub 241 kB
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The Golden God of Aiolia 1.2.mobi 381 kB
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The Golden God of Aiolia 1.2.pdf 826 kB

Development log

Comments

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Dear Mr / Mrs,

I am a student in Translation from the University of Mons in Belgium. I recently discovered your game entitled The Golden God of Aiolia, and I would like to use it for my thesis. Indeed, my thesis will consist on translating and localising a videogame from English to French, which is my mother tongue. Thus, I would like to ask you your permission to work on this game. I will use it only for an academic purpose, which means that I do not intend to commercialise it in any way.

I hope this message will find you well, and I hope to get your approval soon.

Best regards,

Capucin Cousin

Ah, I'm sorry it's taken me so long to reply to this!  I haven't been feeling well, and haven't been checking itch.io regularly because of it.


I don't think "The Golden God of Aiolia" would work well for such a project; in fact, I'm not sure it would even be viewed as acceptable, as it's barely a game at all,  just a novel with a few points of interactivity added to justify having put it in Ren'py.  It's also pretty long--about 100k words, plus another 30k of glossary and other extras--so it would probably be a bit more than what you're looking for.  On top of that, there are a lot of ancient Greek words sprinkled into the text, which would add unnecessary difficulty to the task.